Internationally recognized research

The University of Skövde provides a first-class research environment in games, at the intersection of media and information technology.

Many prominent research projects have been undertaken in the area of Serious Games for example, where the university has developed games for stroke rehabilitation, those with visual impairment, cultural heritage and history, among others.

Practical game application

Research into games has been pursued since 1997 and has progressed from PhDs in the area to two research groups; Media, Technology and Culture (MTEC) and Interaction Lab. Altogether there are around 40 researchers in these two research groups, who dedicate some of their research into various aspects of games, gaming and gamification. Over the past three years alone, this research has generated over 30 articles, book chapters and conference contributions within the area that have been published nationally and internationally.

The computer games research area is relatively new. This offers many possibilities but also entails that there are few accepted research directions within the area. It is possible to study computer games from many angles and the games can naturally be analyzed by using theories and models from other more traditional research areas. But one must never forget that it is all about playing a game. At the University of Skövde, the computer games research is in a strong developmental phase linking computer games research to established research areas, and to the many computer games graduate study programmes at the university. At the core of this effort is our usability lab. The aim is to create dynamic research environments which can serve local companies, research and education. We are actively working to include student projects in the research labs, from minor projects during the first year of study to final year projects.

The University of Skövde is one of three universities in Sweden that have been named as Knowledge Environments by the KK-stiftelsen (The Knowledge Foundation). This means that the Knowledge Foundation provides long-term support to University of Skövde profiling and research within three research centres: Information Technology, Virtual Systems and Systems Biology. Knowledge environment projects are joint ventures with the enterprise sector. This offers the University opportunities to develop strong co-production partnerships between enterprise and researchers that facilitate the more rapid development of innovations.

In the case of these cooperation projects, Gothia Science Park Open Arena is an established source of support and a neutral partner in process managing idea generation, finding common ground and commitment to project consortia and for applications for research and development projects.

 

More information and opportunities for collaboration

Contact person: Ulf Wilhelmsson

More information and opportunities for collaboration

Contact person: Lissa Holloway-Attaway

More information and opportunities for collaboration

Contact person: Per Backlund