A Pitch at the Gym Turned Into a Hit - More Than 2,5 Million Copies Sold In Just Two Weeks

A pitch between colleagues during a gym session. An idea sparked over lunch, followed by a week of intense Game Jam. After the summer holidays, the team presented the game to the rest of the studio.
Eight weeks later, on October 21, RV There Yet? launched on Steam. Just over two weeks later, more than 2,5 million copies had been sold.
Over the past 20 years, Skövde has built an impressive ecosystem for game development. From education and research to startups and established studios delivering hit after hit — all gathered under the same umbrella, Sweden Game Arena.
 It was from this creative melting pot that Nuggets Entertainment was founded nearly three years ago.
“After the launch of Satisfactory, developed by Coffee Stain Studios, my colleague Kristoffer Andersson and I felt it was time to start making our own games. We decided to leave Coffee Stain and focus on developing our own ideas,” says Tim Badylak, CEO of Nuggets Entertainment.
Investor and Co-owner
The duo founded the studio in 2022 and began developing Among the Wild.
“They realized they needed some help, and I got the chance to test the game at an early stage in 2023,” says Stefan Hanna, who was CEO of Coffee Stain Studios at the time.
That playtest became the starting point for a fruitful collaboration. Stefan Hanna joined the company as both investor and co-owner, alongside Tim Badylak and Kristoffer Andersson.
“But Stefan is also part of the team — he’s a programmer at heart,” adds Badylak.
Until the summer of 2025, the focus was on developing Among the Wild. But when the playable prototype of RV There Yet? appeared, everything changed.

From left: Markus Rännare, Kristoffer Andersson, Kristoffer Freiholtz and Stefan Hanna.
Perfectly Timed
The studio’s philosophy is simple — have fun making games. Everyone contributes ideas and takes part in development, beyond the stereotypical roles of programmer or artist.
“We had a team meeting about RV There Yet? towards the end of summer and decided to go for it,” says Hanna.
“This kind of friends co-op game is right on trend, and it felt like the perfect idea for a fast-paced development cycle,” adds Badylak.
And fast it was. In just eight weeks, the PC game was completed and released on Steam. A little over a week later, it had sold more than two million copies.
“The launch went surprisingly smoothly. And we weren’t even all in the same place — the team was spread across the world, in New York, Tenerife and Japan,” says Hanna.
Experience and Expertise That Matter
While the possibility of a hit was discussed, no one expected such success. The plan had always been to continue focusing on Among the Wild.
“We’re a completely independent team, deciding for ourselves how we develop our games. We’ve collectively agreed to keep exploring RV There Yet? and put Among the Wild on hold for now,” says Hanna.
“Our team has extensive experience from working on a major success before as many of us were part of the journey with Goat Simulator. We know what it takes and how to move forward.”
“At the same time, it’s important to keep things fun and preserve that energy within the team while also building a strong, sustainable company,” Badylak concludes.
About the Game
RV There Yet? is a friends co-op game where four players must work together to get their RV home after a holiday trip. It sounds simple, but quickly turns into a wild adventure full of obstacles, chaos, and unexpected physics. Coffee, cigarettes, and the laws of physics are three crucial elements that clearly resonate with players.


